MELANIE WILSON
Experience Designer

I'm an experience and motion graphics designer proficient in 3D apps, libraries, and creative coding using Javascript and Python. I create textures and motion using tools like P5.js, Hydra, and Processing, while employing Blender and three.js for 3D work. I utilize After Effects for sequencing, Figma for storyboarding (I Figma!), and Illustrator for image processing. 

For live coding performances, I prefer Visual Studio. 

Currently expanding my skills in C#, OpenGL, Unreal Engine, and AR/VR. 

By day, I serve as a Digital Experience Product Manager.  
   
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02 KIN SVENTA VISUAL EXPERIENCE
ONGOING

 
ONGOING: KIN SVENTA
This is an ongoing collaboration with Kin Sventa. Kin Sventa influences range from spiritual jazz, new age, ambient and hip hop music. Utilizing a sampler and modular synthesizer, Kin Sventa prioritizes improvisation and live remixing.

This was a similar process I am using when creating visuals. Our ongoing collaboration focuses on similar experiences weaving our common understanding of images into a visual and music performance.

From a visual process perspective, we source meaningful imagery and video. We develop the story to the music. 

For this project, I use hydra synth, p5.js, and After Effects to sequence segments.      


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