MELANIE WILSON
Experience Designer

I'm an experience and motion graphics designer proficient in 3D apps, libraries, and creative coding using Javascript and Python. I create textures and motion using tools like P5.js, Hydra, and Processing, while employing Blender and three.js for 3D work. I utilize After Effects for sequencing, Figma for storyboarding (I Figma!), and Illustrator for image processing. 

For live coding performances, I prefer Visual Studio. 

Currently expanding my skills in C#, OpenGL, Unreal Engine, and AR/VR. 

By day, I serve as a Digital Experience Product Manager.  
   
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05 BLENDER RENDERS
ONGOING


ONGOING: BLENDER RENDERS
Daily work with Blender.


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